The Stanza Logo-Motoria

The Stanza Logo-Motoria (see the figures 1, 2 and 3) is a multimodal interactive system for learning and communication developed in collaboration with the University of Genova (InfomusLab, Department of Informatics, Systems and Telematics) and the University of Udine (AVIRES Lab, Department of Mathematics and Computer Science) by means of the EyesWeb XMI platform (www.infomus.org). It is permanently installed at the "E. Frinta" Primary School in Gorizia (Italy), where it is used as an alternative and/or additional tool to the traditional ways of teaching. The Stanza Logo-Motoria is used by all the pupils of the school - from the first to the fifth grade - including the children with disabilities.

  

Objectives

The Stanza Logo-Motoria aims to:


Fig.1: The Stanza Logo-Motoria
encourages the body movement.

Fig.2: Listening a story and
miming the characters
in the Stanza Logo-Motoria.

Fig.3: Learning English in the Stanza Logo-Motoria.

System Architecture

The Stanza Logo-Motoria system architecture (fig.4) consists of three major components:


 

Fig.4: The system architecture of the Stanza Logo-Motoria.

Resonant Memory

The Stanza Logo-Motoria can be used in different ways, one of these is based on the Resonant Memory patch: the space captured by a webcam is divided into nine areas (fig.5), eight of these are peripheral whereas the ninth is central; the number of zones may vary depending on the didactic needs. Sound or visual information corresponds to each area. A child explores the resonant space in which he/she can freely move without using sensors.


Fig.5: Resonant Memory modality.

The video analysis and sound rendering tasks are performed by an EyesWeb patch that can be subdivided into three states.

Publications

A complete list of group publications can be found here.


Research Threads

Physically based sound modeling
Audio in multimodal rendering
Music expression modeling
Sound processing
Industry funded research